A small group of serious games developers, psychology and human factors specialists, clinicians, and simulationists met Sept 30 – Oct 1, 2015 in New Haven to discuss how INSPIRE can lead the new subgroup forward. One of our work products will be a white paper / guideline that culminates many of the serious games publications already in the scientific literature to a User’s Guide for those interested in starting serious games-based research, particularly for first-time games researchers.
We’d love to have commentary and invite your expertise and interests!